There are 30 required credits specific to this major in addition to the B.M. required core music courses (41 credits), liberal arts courses (40 credits), and general electives (9 credits) for a degree total of 120 credits.
- GAIM-271 Introduction to Games and Interactive Media Scoring (2 credits)
- SCRN-202 Introduction to Scoring Technology for Media Composers (2 credits)
- SCRN-240 Introduction to Orchestration and Composition for Media Composers (2 credits)
- GAIM-371 Scoring for Interactive Media (3 credits)
- GAIM-372 Mixing for Interactive Media (2 credits)
- GAIM-381 Audio Foundations of Interactive Media (2 credits)
- GAIM-471 Advanced Scoring for Interactive Media (3 credits)
- GAIM-472 Advanced Mixing for Interactive Media (2 credits)
- GAIM-479 Project Management, Communication, and Collaborative Tools for Interactive Media (2 credits)
- GAIM-489 Senior Portfolio and Seminar in Game and Interactive Media Scoring (2 credits)
- SCRN-491 Business Career Workshop for Media Composers (2 credits)
- 6 credits of major electives: any course with a GAIM prefix not already completed; and any 300- or 400-level courses from the following course prefix areas not already completed: CM, CW, FS, IR, MB, MTEC, OCOMP, OCWPR, OMBUS, OMPRD, OSONG, PW, SCRN, or SW.
In addition, the Game and Interactive Media Scoring major requires these specific liberal arts courses which count toward the total required credits:
- LHUM-433 Digital Narrative Theory and Practice (3 credits)
Updated for catalogue year fall 2024