This course provides students a thorough overview of the history, theory, aesthetics, and application of interactive scoring. It provides an introduction to the video game and interactive industries, including career opportunities, contracts, licensing, practices, and toolsets. The course includes analysis of interactive music as found in video games, the internet, installations, sound art, and concert composition. As an introduction to interactive sound in general, students will also be introduced to the role of music in the context of full interactive sound approaches. Upon successful completion of this course, students will appreciate the unique challenges presented by interactive media. An awareness of the deep and rich history surrounding music in interactive arts will be gained through analysis and discussion of example scores and projects. The student will understand the process of creating music for interactive media and specific industry issues related to working in this field.