Introduction to Game and Interactive Media Scoring

Course Number
GAIM-271
Description

This course provides students a thorough overview of the history, theory, aesthetics, and application of interactive scoring. It provides an introduction to the video game and interactive industries, including career opportunities, contracts, licensing, practices, and toolsets. The course includes analysis of interactive music as found in video games, the internet, installations, sound art, and concert composition. As an introduction to interactive sound in general, students will also be introduced to the role of music in the context of full interactive sound approaches. Upon successful completion of this course, students will appreciate the unique challenges presented by interactive media. An awareness of the deep and rich history surrounding music in interactive arts will be gained through analysis and discussion of example scores and projects. The student will understand the process of creating music for interactive media and specific industry issues related to working in this field.

Credits
2
Prerequisites
MTEC-111
Required Of
GAIM
Electable By
All B.M. and P.D. students
Major Elective for
Film Scoring
Semesters Offered
Fall, Spring, Summer
Location
Boston
Department
FILM
Course Chair
Sean McMahon
Courses may not be offered at the listed locations or taught by the listed faculty for every semester. Consult my.berklee.edu to find course information for a specific semester.

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