Mixing for Interactive Media

Course Number
GAIM-372
Description

This course is a study of basic mixing in a digital audio workstation (DAW) environment, specifically for the needs of modern video games and adaptive and/or interactive scoring in a project studio. Balance and context of a dynamic mix are explored, and special consideration is given to interactive music design and application. Aesthetics, technical concerns, and delivery to specifications (including stem mixes, audio implementation and session interchange between DAWs) are emphasized.

Composers begin to immerse themselves in the art of crafting an audio mix to support their musical works. Composers learn how to build a better mix beginning with the basics and then moving through amplitude, time, and frequency based effects common in the professional audio industry. Composers complete hands-on exercises that help to illuminate concepts within the course. Students will leverage provided assets as well as projects from their work in GAIM-371 Scoring for Interactive Media and GAIM-381 Audio Foundations of Interactive Media.

Credits
2
Prerequisites
SCRN-202, SCRN-240, and GAIM-271
Required Of
GAIM
Electable By
All B.M. and P.D. majors
Major Elective for
Film and Media Scoring
Semesters Offered
Fall, Spring, Summer
Location
Boston
Department
FILM
Course Chair
Sean McMahon
Taught By
Courses may not be offered at the listed locations or taught by the listed faculty for every semester. Consult my.berklee.edu to find course information for a specific semester.