Music and Sound Production for Games
This course focuses on providing a comprehensive understanding of game audio, covering sound production, engineering, and music within the Unreal Engine. It begins with an examination of the role of sound designer and composer, including the responsibilities associated with each. Students will learn practical skills necessary for entry-level positions in game development companies or as freelance game audio professionals. The curriculum includes hands-on experience with standard game audio workflows and tools, ensuring students are well-prepared to meet industry demands. In addition to technical skills, the course also offers a historical overview of the video game industry, helping students understand the evolution and context of game audio in broader terms. By the end of this course, the student will have completed full audio including sound design, dialogue, and music for cut scenes and a short game or portion of a game via readily available audio production and interactive tools.