Audio Implementation for Video Games
Course Number
MTEC-421
Description
This course provides an immersion in the techniques and methodologies used in implementing sound and music assets into a video game environment. Covers the tenets of sound and music implementation as part of the game development structure. Project workflow, audio pipeline, and common middleware tools are used to mirror current audio practices in the video game industry.
Credits
2
Prerequisites
CW-370, GAIM-371, or MTEC-321
Required Of
None
Electable By
CWPR, ELPD, FILM, and MPED majors
Major Elective for
Electronic Production and Design
Music Production and Engineering
Semesters Offered
Fall, Spring, Summer
Location
Boston
Department
ELPD
Course Chair
Michele Darling
Taught By