Economics of Creative Industries

Course Number
MB-557
Description

No business like show business? This course offers an economic analysis of creative industries defined as industries that produce goods that provide artistic, cultural, or entertainment value for the consumer, including music, movie, television, sports, advertising, fashion, and video games. Students apply economic concepts to understand firms’ strategies as they evaluate, using economic reasoning, the latest trade and scholarly writings in the field. Students also analyze current events in world affairs thanks to classroom debates about controversial issues, and their effect on creative industries. Students also master tools and concepts that allow them to navigate these industries and anticipate emergent trends that shape business strategies. 

Credits
3
Prerequisites
None
Required Of
None; elective course in GEMB
Electable By
GEMB graduate students
Semesters Offered
Fall, Spring, Summer
Location
Valencia
Department
GEMB
Course Chair
Emilien Moyon
Taught By
Courses may not be offered at the listed locations or taught by the listed faculty for every semester. Consult my.berklee.edu to find course information for a specific semester.