Video Game Scoring Fundamentals for Composers
Course Number
CW-370
Description
This course explores the creative possibilities of interactive and adaptive music and provides an overview of approaches to scoring for video games. Students will learn the process and workflow for producing interactive music through the use of audio middleware and the Unreal Engine. By the end of the semester, students will create an executable product such as an interactive text-based minigame or an artistic interactive video.
Credits
2
Prerequisites
CW-361, FILM-205, or EP-371
Required Of
None
Electable By
All B.M. and P.D. students
Major Elective for
Contemporary Writing and Production
Semesters Offered
Fall, Spring, Summer
Location
Boston
Valencia
Department
CWP
Course Chair
Amparo Edo Biol