Interactive Experience Design

Course Number
CMLM-655
Description

In this course students learn how to use TouchDesigner and Unreal Engine to create dynamic visual effects, interactive installations, and live performances. Additionally, students will learn how to use basic networking protocols such as OSC, Dante, and DMX to connect different devices and software in a live performance environment. The class will also cover the basics of 3D design and how to use 3D modeling and animation tools such as Blender/C4D to create assets for use in live events. By the end of the class, students will have the skills and knowledge to create their own interactive live events.

Credits
2
Prerequisites
None
Required Of
CMLM graduate students
Electable By
CMLM graduate students
Semesters Offered
Spring
Location
New York City
Department
CMLM
Course Chair
Daniel Pembroke
Courses may not be offered at the listed locations or taught by the listed faculty for every semester. Consult my.berklee.edu to find course information for a specific semester.